After some serious ups and downs over
the last few years, THQ has finally called it. Being unable to
maintain it's stock, and having defaulted on their Wells Fargo loan
(in addition to their quarter-billion in long-term liabilities)
they've been selling off their assets. Having filed a Chapter 11 in
mid December, many of our beloved titles are getting tossed around,
which can easily spell the end of many products, or a 'revision' of
production on said IP's that end up delaying their releases (Company
of Heroes 2 and Metro Last light have already been pushed back to March of this year, when they were to be released in 2012,
originally).
To be fair, many people were against
THQ for a long time. With a company as infamous as EA with its
acquisitions and publishing methods, it is easy to suddenly shout
with joy that one of the largest behemoths has fallen. However, the
truth is, that while it would seem this had an effect on stifling
creativity and openness of the gaming platform itself, what it really
means is that, a wide range of products that promoted staples of
non-casual gaming are poised to suddenly disappear.

While
they're still well in the black, do they have the range and support
to make Relics product(s) penetrate as well as previously done under
THQ? To those who may think otherwise, the short answer is yes –
remember, they own Creative Assembly, the company behind the Total
War series, and have recently announced picking up rights to develop
Warhammer games. So, this may be a solid placing for Relic
Entertainment if it all pans out.
Other
holdings, such as Volition (Metro
& Saints Row franchises)
go to Koch Media (who in case you're wondering, are the guys who own
Dead Island rights, and Deep Silver, a publishing company), Crytek
picks up the Homefront
IP, and Take 2 snags Turtle Rock Studios, “evolve.”
Unfortunately, non of this particularly helps employees of THQ, who,
having weathered the storm of falling in the red, so-to-speak, with
THQ, have lost there jobs (which searches all across social
networking, has many listed as out of work, now). In fact, the letter
from the CEO can be found at Kotaku, which you can read, Here.
Overall,
the shifting of power has moved around, yet it likely opens up a new
door for advancements in the Indie sector, and changes in creative
pursuits. The problem, is that it likely will increase the foothold
casual markets have, while the chance for work, will likely be an
even tougher market in the wake of this change.