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Wednesday, September 12, 2012

What the iPhone 5 means for Gaming-on-the-Go

         
          Of all the tech news this year, nothing beats the announcement of the iPhone 5. As the next great contender for the modern era of casual gaming, it has the ability and power to become the next seat for a style of gaming that is anything but casual. Why? because sometimes, we're just, "Gamers-on-the-go", so to speak.
          A lot of people are going to be concerned with its implications for their mobile experience – how they talk, watch & record video, pictures, send data, check their email, stock, work and personal related content, on the go. However, that's of little importance in the world of gaming. Whether you're an Angry Birds, or Farmville kind of player, or an Infinity Blade master, it's fair to say, mobile genre has its appeal, where it is about the quality of the experience, rather than any other host of features available on that platform, affecting your purchase decision

          The first thing that is going to hit gamers, is the ability to have better precision, responsiveness, and timings when it comes to their ability to control a situation in their mobile games. It is rough-going to know you blocked, but nothing happened, or you crashed into that wall at 105MPH, because your screen touch control just couldn't feel that hair turn. Better precision means better controls, and that means a lot more investment for players across the board.
          In addition, you've got more 'finger space' as the screen has increased to almost 4 inches, or morespecifically, 176 pixels, giving us a nice HD format, at the standard 16:9 layout. A lot of games on the iPhone have virtual buttons, overlaid right on the screen. With that smaller space, you've got a portion of those controls taking up your screen space. Less cramped area is always a nicer feature, and so is the elimination of letter box.

          Even among these incredible revelations, there's still some amazing things going on that have an impact for gaming. In fact, three things: the change in LTE and wireless 4G, superior sound quality, and lastly, the A6 chip. Three reasons why these are amazing: The improved 4G networks LTE, allows a greater range of data to be ferried, faster, which could potentially lead to a kind of multi-player experience that you generally only see on console or PC. Systems like the Nintendo DS and PS Vita have this ability – generally directly with other handhelds in vicinity. However, imagine being able to play, with anyone, anywhere, across this network – as anyone knows, real multiplayer is the hot trend in gaming the last few years and it shows no sign of slowing progress. It's almost impossible to find games that don't have multi-player as a feature, so having this, is a great feature.
          Sound quality is important, as well. Music and video is much better when the quality of your sound is improved, yet the quality of your games become that much better, when your sound stage is increased – something the iPhone 5 promises with its 5 piece sound system, three microphones and noice-cancelling, as well as their "wideband audio," creating a purported larger frequency base, which improves the range of sound. Anything to better hear those zombies, or experience the deep narration of games like Bastion, or the all-sound masterpiece, Papa Sangre.
Finally, the A6 chip, from Apple, promises us double the processing power and graphical performance,and incredible energy efficiency something any gamer and developer can get behind. Gaming can take a chunk out of your battery life, and when you've only got an average of 8 hours (just talking), using all that sound, video, and wide band, can really take it to you, especially in the long run of your battery's overall life.

          So, ultimately, we've got a product coming, giving us a lot of promises. We've heard them before, time and again, and it is hard to say whether or not things will pan out. One thing is for sure: everyone will be waiting to see, just what the future of gaming-on-the-go, really has in store, not just for the gamers, but for the potential innovative capabilities of designers in the future.

2 comments:

Unknown said...

Hey TaFari,

A console in your hands, and as you say "gamer-on-the-go"...so true. It truly is amazing the steps that have been taken to enhance gaming on our phones, the new A6 chip is pretty amazing in terms of capability on such a small device.

From the Apple iPhone 5 Event today at the 25 minute mark they bring the developer of Real Racing 3 out to present the possibilities with the newest Apple device...WOW! The level of dynamic detail challenges consoles in terms of quality of graphics and physics, but the most interesting thing for me dealt with the "Time-Shifted Multiplayer". Acting like sort of a Words with Friends, play when you want to multiplayer concept, I thought it was incredibly cool. Having the ability to race a friend on the same track that he may have raced on yesterday, but jostle and affect their track time in my race, hours later, sounds so fun.

You hit all the major points of this launch event, and you are so right...the potential for innovation is definitely set. Very very exciting stuff!

TaFari said...

Hey, Chris!

I honestly can't wait to see how it pans out, especially after giving developers a good 6 months of work around the products enhancements, and any changes to future models by that time, could really spell some quality mobile gaming. And, now, with the Iphone5 Launch status selling out in less than 1 hour, it's probably a good sign that people can't get enough, of the next "best thing"!

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